Tzolkin: The Mayan Calendar presents a new game mechanism: dynamic worker placement. Players representing different Mayan tribes place their workers on giant connected gears, and as the gears rotate they take the workers to different action spots.
During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you ƒ?? but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up.
The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths...
Awards & Honors
2014 Juego del A?ño Tico Nominee
2014 Games Magazine Best New Advanced Strategy Game Winner
2013 Tric Trac Finalist
2013 Tric Trac d'Argent Winner
2013 Spiel des Jahres Kennerspiel des Jahres Recommended
2013 Spiel der Spiele Hit f?¬r Experten Recommended
2013 Nederlandse Spellenprijs Best Expert Game Nominee
2013 Ludoteca Ideale Official Selection Winner
2013 Le Lys Passion?? Winner
2013 Le Lys Passion?? Finalist
2013 Japan Boardgame Prize Voters' Selection Winner
2013 International Gamers Award - General Strategy: Multi-player Nominee
2013 Hra roku Nominee
2013 Gra Roku Advanced Game of the Year Nominee
2013 Gouden Ludo Nominee
2013 Golden Geek Most Innovative Board Game Nominee
2013 Golden Geek Best Board Game Artwork/Presentation Nominee
2012 Swiss Gamers Award Winner
2012 Meeples' Choice Winner
2012 Meeples' Choice Nominee
2012 Jogo do Ano Nominee
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