A Game of Thrones LCG 2nd Edition: Core Set

A Game of Thrones LCG 2nd Edition: Core Set

A Game of Thrones LCG 2nd Edition: Core Set

Regular Price R 865.00

Vendor: Solarpop

Product Type :

Hurry! Only
0
units left in stock!

Sorry! Our A Game of Thrones LCG 2nd Edition: Core Set is currently sold out.

Want to be notified when it becomes available again? Simply register your interest and we'll send you a message when it does.

-
+
In Stock SOLD OUT
Free Delivery
on orders over R1800
Wide Range
One stop hobby shop
Customer Support
Fast friendly service
Gift Voucher
Available here

In A Game of Thrones: The Card Game, the warring factions of Westeros await your command, inviting you to engage in a life-or-death struggle. In every game, you select devious plots and challenge your opponents on the field of battle, through back alley intrigue, and in the political arena. Whether you play a against a single opponent, in a game known as a joust, or engage in a battle of three or more players, called a melee, winning challenges against your opponents is the way to victory.

Your ultimate goal in A Game of Thrones: The Card Game is to gain influence over the greatest seat of power in Westeros: the Iron Throne! To achieve this goal, you must call upon iconic characters, such as Tywin Lannister, Robb Stark, Stannis Baratheon, Daenerys Targaryen, Euron Crow's Eye, The Red Viper, and dozens of others. You must maneuver the members of your House and your allies in a constant battle to gain power. The first player to claim fifteen power wins!

In the game, each player has two decks: a draw deck and a plot deck. Your draw deck contains the tactical elements of your struggle, including the characters, locations, attachments, and events that you call upon in your struggle to claim the Iron Throne. You can command characters from throughout A Song of Ice and Fire, and you can march forth from the icy walls of Winterfell or muster your armies around Casterly Rock. You may even equip your characters with storied weapons, such as the Valyrian steel blades Ice or Widow's Wail. The draw deck holds these powerful characters, locations, attachments, and events. This deck is randomly shuffled and players draw their hands from this deck.

At the start of each round, each player simultaneously chooses and reveals one of the plot cards from their individual seven-card plot decks. Your plot for a round determines how much gold you can spend on cards, which player starts with initiative, and how powerful your challenges are. Your plot also bears a reserve value, which determines how many cards you can keep in your hand past the end of the round. Plots may also offer powerful effects that can trigger when the plots are revealed or persist to shape the entire game round. You may scorch the earth with a deadly wildfire assault, or call upon all players to support the faith of the Seven.

A Game of Thrones: The Card Game (Second Edition) differs from the first edition of the game due to elements being cut, elements being revised or updated, and elements being added. Influence was a holdover from the game's origin as a CCG and is now unnecessary, while crests offered nothing to distinguish them from traits and made the game more difficult for new players to learn. Existing keywords have been pruned, and some new keywords have been added to showcase the most interesting and essential interactions.

The timing rules Æ’?? such as the details of moribund, passive effects with triggers, and save/cancel responses Æ’?? will be replaced with a more straightforward timing system that takes advantage of the Interrupt, Reaction, and Forced triggers that have been successfully employed in some of FFG's newer LCGs.

The second edition also includes two new factions beyond the six Houses in the first edition. New deck-building rules empower players with more options in combining factions, alongside a means of building more focused and specialized plot decks.

Returns & Replacements

All returns require approval and an RMA. Please email info@swordandboardgames.co.za for approval before sending back merchandise.

Sword and Board will accept returns on all unopened products within 2 weeks of delivery. Sword and Board does not cover shipping costs on returns. All returns are subject to a 15% restocking fee. The restocking fee is waived if store credit is elected as the refund method.

If a sealed product contains missing or damaged parts, you will have to contact the manufacturer to correct the problem. If you need help finding the contact information for the manufacturer, you may call or email Sword and Board and we will be happy to assist you.

Due to the fluidity of the collectible gaming market, we are unable to accept returns on singles, including Magic: The Gathering and Star Wars Destiny. The only exception to this policy is if you have received a card in a condition inconsistent with the guidelines of our Grading Policy. If you feel this applies to a card you have purchased, email info@swordandboardgames.co.za within 3 days of delivery to resolve the issue via exchange or refund. Please wait for approval from our customer service team before sending back any merchandise.